Deal of The Day! Hurry Up, Grab the Special Discount - Save 25% - Ends In 00:00:00 Coupon code: SAVE25
Welcome to Pass4Success

- Free Preparation Discussions

OMG Exam OMG-OCSMP-MBI300 Topic 6 Question 62 Discussion

Actual exam question for OMG's OMG-OCSMP-MBI300 exam
Question #: 62
Topic #: 6
[All OMG-OCSMP-MBI300 Questions]

Choose the correct answer.

Where can a StateInvariant appear?

Show Suggested Answer Hide Answer
Suggested Answer: A

Contribute your Thoughts:

Luis
2 months ago
This question is a real state-of-the-art conundrum! I'm going to have to consult my UML pocket guide for this one.
upvoted 0 times
Nguyet
1 months ago
D) in the s rates compartment of a block on a bdd
upvoted 0 times
...
Mollie
1 months ago
C) on an object node In an act
upvoted 0 times
...
Lang
2 months ago
B) on a transition in a stm
upvoted 0 times
...
Virgina
2 months ago
A) on a lifeline in a sd
upvoted 0 times
...
...
Irma
2 months ago
B for sure! As an avid UML enthusiast, I can say with confidence that StateInvariants belong on transitions in state machines.
upvoted 0 times
Ryan
2 months ago
I agree, StateInvariants are definitely placed on transitions in state machines.
upvoted 0 times
...
Sabrina
2 months ago
Yes, that's correct. StateInvariants are used on transitions in state machines.
upvoted 0 times
...
Arthur
2 months ago
I think you're right, StateInvariants do belong on transitions in state machines.
upvoted 0 times
...
...
Zoila
3 months ago
I believe the correct answer is A) on a lifeline in a sd because StateInvariant represents a condition that must be true at that point in the interaction.
upvoted 0 times
...
Dorothy
3 months ago
Hmm, I'm not sure about this one. Maybe C? Object nodes in activity diagrams seem like a reasonable place for a StateInvariant.
upvoted 0 times
Janna
2 months ago
I'm not sure, but D) in the states compartment of a block on a bdd sounds possible too.
upvoted 0 times
...
Van
2 months ago
I believe it's C) on an object node in an act.
upvoted 0 times
...
Roy
2 months ago
I'm leaning towards B) on a transition in a stm.
upvoted 0 times
...
Carman
2 months ago
I think it might be A) on a lifeline in a sd.
upvoted 0 times
...
...
Jeniffer
3 months ago
I'm not sure, but I think StateInvariant can also appear on a transition in a stm.
upvoted 0 times
...
Sherita
3 months ago
I agree with Marti, StateInvariant can appear on a lifeline in a sd.
upvoted 0 times
...
Patrick
3 months ago
D seems like the right answer to me. StateInvariants can be in the states compartment of a block on a block definition diagram.
upvoted 0 times
Gerry
3 months ago
Yes, D is the correct answer. StateInvariants are indeed located in the states compartment of a block on a block definition diagram.
upvoted 0 times
...
Chantay
3 months ago
I think D is correct too. StateInvariants are typically found in the states compartment of a block on a block definition diagram.
upvoted 0 times
...
...
Marti
3 months ago
I think the correct answer is A) on a lifeline in a sd.
upvoted 0 times
...
Verdell
3 months ago
I think the answer is B. A StateInvariant can appear on a transition in a state machine diagram.
upvoted 0 times
Whitney
2 months ago
You're welcome! It's always good to learn and improve.
upvoted 0 times
...
Teddy
2 months ago
Oh, I see. Thanks for correcting me. I'll remember that for next time.
upvoted 0 times
...
Azalee
2 months ago
You're welcome! It's always good to learn and improve.
upvoted 0 times
...
Armando
2 months ago
Oh, I see. Thanks for correcting me. I'll remember that for next time.
upvoted 0 times
...
Phuong
2 months ago
No, that's incorrect. It actually appears on a lifeline in a sequence diagram.
upvoted 0 times
...
Lavonda
3 months ago
I think the answer is B. A StateInvariant can appear on a transition in a state machine diagram.
upvoted 0 times
...
Brittni
3 months ago
No, that's incorrect. It actually appears on a lifeline in a sequence diagram.
upvoted 0 times
...
Justine
3 months ago
I think the answer is B. A StateInvariant can appear on a transition in a state machine diagram.
upvoted 0 times
...
...

Save Cancel