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ASTQB Exam ASTQB Topic 2 Question 68 Discussion

Actual exam question for ASTQB's ASTQB Certified Mobile Tester exam
Question #: 68
Topic #: 2
[All ASTQB Certified Mobile Tester Questions]

What is the best way to develop a mobile application?

Show Suggested Answer Hide Answer
Suggested Answer: C

Contribute your Thoughts:

Alonso
4 months ago
I'd go with C, but add a little extra spice - maybe throw in a hamster-powered feature or two just to keep things interesting.
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Sheridan
4 months ago
B? Are you kidding me? That's like building a house without a foundation. No wonder some apps are more bug than feature these days.
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Matthew
3 months ago
You're right, starting with a solid foundation and adding features as needed is definitely the way to go.
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Melissa
3 months ago
C) Develop an initial simple version of the application and then add features incrementally when they are ready and the market demands
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Cyndy
3 months ago
A) Develop all the featured one time with the highest possible quality so that you can impress your customers.
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Marjory
4 months ago
A might work if you're a perfectionist with unlimited resources, but let's be real - that's not the case for most of us. C seems like the most practical and sustainable approach.
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Yuki
3 months ago
User 2: Yeah, I agree. It's better to start simple and add features as needed.
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Delsie
3 months ago
User 1: I think C is the way to go, it's practical and sustainable.
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Launa
4 months ago
I think C is the best option too. It allows for flexibility and responsiveness to market demands.
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Ora
4 months ago
I agree, starting with a simple version and adding features incrementally is the way to go.
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Sheridan
5 months ago
D sounds like a recipe for a disorganized mess. I'd rather have a clear roadmap and prioritize features based on market demand, not just random ideas.
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Aimee
4 months ago
Yes, prioritizing features based on market demand is key to meeting customer needs.
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Harris
4 months ago
I agree, having a clear roadmap is crucial for the success of a mobile application.
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Fredric
5 months ago
C is definitely the way to go. Releasing a buggy app just to beat the competition? No thanks, I'll pass on that.
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